BANDAI NAMCO Entertainment America Inc. Reveals Product Lineup for E3 2018
June 12, 2018

Jump Force, SOULCALIBUR VI, and Divinity: Original Sin 2 Definitive Edition Among the Titles Playable at BANDAI NAMCO Entertainment’s E3 Booth

LOS ANGELES–(BUSINESS WIRE)–Leading interactive entertainment publisher BANDAI NAMCO Entertainment America Inc. will be showcasing many of this year’s most hotly-anticipated videogame releases at the annual Electronic Entertainment Expo (E3) in Los Angeles from June 12–14. Theater presentations and playable demos of Jump Force, SOULCALIBUR® VI and Divinity®: Original Sin 2 Definitive Edition will lead off the roster of E3 titles, as well as a suite of playable demos for NARUTO to BORUTO®: Shinobi Striker, CODE VEIN™, and MY HERO One’s Justice™, all at booth number 1647 in the South Hall of the Los Angeles Convention Center.

BANDAI NAMCO Entertainment America Inc. will have the following games on display at E3 2018:

CODE VEIN™ (Action Role-Playing-Game for PlayStation 4, Xbox One, and PC via STEAM) – Available September 28, 2017

In the not too distant future, a mysterious disaster has caused the collapse of the world as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity’s past, pierced by the Thorns of Judgment. At the center of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with Gifts of power in exchange for their memories and a thirst for blood. Give into the bloodlust fully and risk becoming one of the Lost, fiendish ghouls devoid of any remaining humanity. Wandering aimlessly in search of blood, the Lost will stop at nothing to satisfy their hunger. Team-up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.

Divinity®: Original Sin 2 Definitive Edition (Role-Playing-Game for Xbox One and PlayStation 4) – Available August 31, 2018

Developed by Larian Studios, Divinity: Original Sin 2 was a multi-award winning, single-player and cooperative multiplayer fantasy RPG on PC that gave players a world of near-limitless possibilities. Now featuring new updates and quality-of-life improvements for console players, Divinity: Original Sin 2 Definitive Edition will enable console players to experience one of the most immersive RPG experiences ever created. Players must use their wit or their grit, gather their party, master elements, and forge friendships, and snuff out rivalries on their quest to ascend to divinity.

Jump Force (Anime Action Fighting Game for Xbox One, PlayStation 4, PC via STEAM) – Available 2019

The greatest heroes and villains from the 50-year history of Shueisha’s influential Japanese Weekly Shonen Jump® magazine will battle against each other across iconic locations on Earth in this anime fan’s dream come true! Featuring the world’s most popular and classic manga and anime franchises including DRAGON BALL Z®, ONE PIECE®, NARUTO®, and many others, players will be able to compete in hyper-stylish arena brawls set against familiar backdrops of famous landmarks around the world including New York City’s Times Square and the Matterhorn.

MY HERO ONE’S JUSTICE™ (Anime Action Arena Fighting Game for PlayStation 4, Nintendo Switch, Xbox One, PC via STEAM) – Available 2018

Based on the popular Weekly Shonen Jump® manga and anime franchise, MY HERO ONE’S JUSTICE is a 3D arena fighting game that pits 3-person squads against one another in massive environment-destroying, superpower-fueled bouts. The title features several fan-favorite characters including Izuku Midoriya, Katsuki Bakugo, and Tsuyu Asui, along with Pro Heroes All Might and Eraserhead, and villains like Stain, Dabi and Himiko Toga, engaging in combat in the air, on the ground, or even on the sides of buildings. The action is non-stop and over-the-top.

NARUTO TO BORUTO®: SHINOBI STRIKER (Anime Action Brawler Game for PlayStation 4, Xbox One, and PC via STEAM) – Available August 31, 2018

The Naruto franchise is back with an amazing new experience in NARUTO TO BORUTO: SHINOBI STRIKER. Players can create and customize their own Naruto avatar, choosing their face, attire, and jutsu. True to the Naruto universe, players will have the ability to run on walls and experience acrobatic ninja action. By battling as a team of four and competing against other ninja teams, players can become ninja masters and lead their team to victory. Get ready to experience the Naruto universe in NARUTO TO BORUTO: SHINOBI STRIKER and become the ultimate online ninja!

SOULCALIBUR® VI (Fighting Game for PlayStation 4, Xbox One, and PC via STEAM) – Available 2018

SOULCALIBUR VI represents the latest entry in the premier weapons-based, head-to-head fighting game series and continues the epic struggle of warriors searching for the legendary Soul Swords. Taking place in the 16th century, players will experience the events in this storied universe that took place prior to the original SOULCALIBUR to uncover hidden truths. The heroic battles transpire in beautifully designed environments with fluid and deadly motion at the heart of each fight. SOULCALIBUR VI introduces Reversal Edge, a brand-new mechanic that enables players to turn the tide of battle within seconds, and also welcomes Geralt of Rivia, from THE WITCHER®, into the fray. With eye-popping graphics and visual appeal, SOULCALIBUR VI marks a new era of the historic franchise and its legendary struggle between the mighty Soul Swords!

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About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at or

BANDAI NAMCO Entertainment America Inc.’s E3 2018 assets will be available on 6/12/18 at 11:00am PT at the official BANDAI NAMCO Entertainment America Press Site:

CODE VEIN™ & ©BANDAI NAMCO Entertainment Inc.

Divinity Original Sin II © Larian Studios. All rights reserved. All company names, brand names, trademarks and logos are the property of their respective owners.
©Larian Studios Distributed and marketed by BANDAI NAMCO Entertainment America Inc. in Americas, and BANDAI NAMCO Entertainment Europe S.A.S. in Europe and other countries.

©JUMP 50th Anniversary
©BANDAI NAMCO Entertainment Inc.

© KH/S, MP
© 2018 BANDAI NAMCO Entertainment Inc.

©2002 MASASHI KISHIMOTO / 2017 BORUTO All Rights Reserved.
©2018 BANDAI NAMCO Entertainment Inc.

CD PROJEKT®, The Witcher®, Geralt® are registered trademarks of CD PROJEKT Capital Group. The Witcher game © CD PROJEKT S.A. Developed by CD PROJEKT S.A. All rights reserved.

Press Release © 2018 BANDAI NAMCO Entertainment Inc.

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on,, The Wall Street Journal, The Saturday Evening Post,,,, Boing-Boing,, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.




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