Bethesda Softworks and Dark Horse to Publish ‘The Art of Prey’
January 27, 2017

MILWAUKIE, Ore., (Jan. 26, 2017)—Dark Horse and Bethesda Softworks® are proud to present The Art of Prey®, the newest video game art book in the collaborators’ line of award-winning titles. The Art of Prey is an exquisite and comprehensive collection featuring hundreds of pieces of gorgeous art showcasing the signature world building, attention to detail and unique take on futuristic design from the development of Prey.

Set to release worldwide on Friday, May 5, 2017 for the Xbox One, PlayStation® 4 computer entertainment system and PC, Prey is the highly-anticipated first-person sci-fi action game from Arkane® Studios – creators of the award-winning Dishonored® series which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored® 2.

When you awaken aboard Talos I, an immense space station orbiting the moon in the year 2032, you find yourself as the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities to defeat the Typhon alien threat. For more information about the game please visit www.prey.com.

The Art of Prey will be available June 27, 2017. Preorder your copy at your local comic shop or through retailers such as Amazon, Barnes & Noble, and IndieBound.

 

 

About Dark Horse


For more than thirty years, Dark Horse Comics has proven to be a solid example of how integrity and innovation can help broaden a unique storytelling medium and establish a small, homegrown company as an industry giant. Founded in 1986 by Mike Richardson, the company is known for the progressive and creator-friendly atmosphere it provides for writers and artists. In addition to publishing comics from top talent, such as Eric Powell, Mike Mignola, Geof Darrow, Brian Wood, Gail Simone, Stan Sakai, and Guillermo del Toro, and comics legends, such as Will Eisner, Milo Manara, Kazuo Koike, Neil Gaiman, and Frank Miller, Dark Horse has developed its own successful properties, such as The Mask, Ghost, X, and Barb Wire. Its successful line of comics, manga, and products based on popular properties includes Dragon Age, Buffy the Vampire Slayer, Aliens, Conan, Tomb Raider, Halo, The Witcher, Serenity, Game of Thrones, and Avatar: The Last Airbender. Today Dark Horse Comics is the largest independent comic book publisher in the US and is recognized as one of the world’s leading entertainment publishers.

About Bethesda Softworks
Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a worldwide publisher of interactive entertainment software. Titles featured under the Bethesda label include such blockbuster franchises as The Elder Scrolls®, DOOM®, QUAKE®, Fallout®, Wolfenstein®, Dishonored®, The Evil WithinTM, Prey® and RAGE®.  For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

About Arkane Studios
Arkane Studios – with offices in Lyon, France and Austin, Texas – was founded in 1999 and has earned an enviable reputation for creating distinctive games with detailed, immersive worlds. The award-winning development team is known for the innovative first-person action series, Dishonored, which includes the 2012 ‘Game of the Year’ and its sequel, Dishonored 2, which released in November 2016 to critical-acclaim and earned over 180 ‘Best of 2016 Awards’ including ‘Best Action-Adventure Game’ at The Game Awards 2016. Arkane Studios will release Prey, its next highly-anticipated game, on May 5, 2017.

Dishonored, Arkane, The Elder Scrolls, Skyrim, Bethesda Game Studios, The Evil Within, PsychoBreak, Tango, Tango Gameworks,  Battlecry Studios, MachineGames, Prey, Bethesda Softworks, Bethesda, ZeniMax and their related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the United States and/or in other countries. Fallout and its related logos are registered trademarks or trademarks of Bethesda Softworks LLC in the United States and/or in other countries. id, id Software, id Tech, DOOM, QUAKE, Wolfenstein, RAGE and their related logos are registered trademarks or trademarks of id Software LLC in the United States and/or in other countries. Other product and company names referenced herein may be trademarks of their respective owners. All Rights Reserved.

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website www.ActionFigureInsider.com. Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on MSNBC.com, Wired.com, Fark.com, Boing-Boing, Gizmodo.com, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.

 

 

 

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