Everybody’s Favorite Webhead Gets Set to Swing Into Action Next Spring With The Amazing Spider-Man 2™ Video Game
October 14, 2013

MINNEAPOLIS, Oct. 12, 2013 /PRNewswire/ — Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), and Marvel Entertainment, LLC today revealed The Amazing Spider-Man 2™ video game is planned to launch next spring, alongside the Sony Pictures Entertainment feature film of the same name. Developed by Beenox, the same game studio behind 2012’s original hit The Amazing Spider-Man™, this all-new third-person action-adventure video game builds on the story of the previous game with an alternative take on the events of the upcoming movie, while also giving players an enhanced, free-roaming web-slinging experience through a greatly expanded New York City. “The first The Amazing Spider-Man game gave players their own beautifully animated, free-roaming city of Manhattan to traverse and explore – a playground of majestic scale in which to live out our common hero fantasies,” said Thomas Wilson, Co-Studio Head of Beenox. “And the overwhelming message from fans was: ‘MORE!’ That’s what our team is working toward with The Amazing Spider-Man 2 – we’re giving gamers more abilities, more upgrades, more challenges, and more freedom to progress. And with the game launching alongside the new movie, offering an expanded interactive experience beyond the film, fans of the franchise won’t want to miss playing it.”

AmazSpiderman2photo1In The Amazing Spider-Man 2, players once again assume the role of the iconic Super Hero in a unique side-story inspired by the feature film but set in its own continuity. Throughout his journey, Spider-Man will encounter a number of new foes as well as some old friends, as he confronts a new threat to his beloved city. The narrative will give Peter Parker, Spider-Man’s nerdy photojournalist persona, a greater role in the spotlight, as he investigates the complicated motivations and unique personalities behind the menagerie of Marvel menaces threatening Manhattan.

As Spidey, players will be able to free-roam through a greatly-enhanced Manhattan cityscape, one set to offer livelier, more engaging opportunities with which to put his sensational skills to use. Central to the expansive depth and detail being poured into The Amazing Spider-Man 2 video game is the new “Hero or Menace” system, which incentivizes Super Hero behavior by rewarding the web-slinger’s crime-fighting efforts, and adds consequences for letting criminality fester. Spider-Man’s personal brand of web-swinging and up-close-and-personal combat will see a variety of new features as well.

[youtube]http://youtu.be/8Ew2Fmr0WXo[/youtube]

The Amazing Spider-Man 2 video game is planned to launch alongside the feature film next spring for PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system and Xbox 360 games and entertainment system from Microsoft, Nintendo’s Wii U™ system and Nintendo 3DS™ hand-held system, and Windows PC. The game is currently rated “RP” (Rating Pending) by the ESRB. For more information on The Amazing Spider-Man 2 video game, please be sure to visit www.TheAmazingSpiderManGame.com and follow us on Facebook at www.facebook.com/TheAmazingSpiderManGame. About Activision Publishing, Inc. Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com. About Marvel Entertainment Marvel Entertainment, LLC, a wholly owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of over 8,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information, visit www.marvel.com. Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected release date are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations. © 2013 Activision Publishing, Inc. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Nintendo trademarks and copyrights are properties of Nintendo. All other trademarks and trade names are the properties of their respective owners. SOURCE Activision Publishing, Inc.

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website www.ActionFigureInsider.com. Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on MSNBC.com, Wired.com, Fark.com, Boing-Boing, Gizmodo.com, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.

 

 

 

No Comments »

Leave a Comment

(required)

(required)

 

ARCHIVES

 

SPONSORS

 

250x250_aff_munsters

 

902268-han-solo-and-chewbacca-024

 

gsi-250

 

tim-bruckner-250px

 

pets_howloween4_assoc_300x250._V327013843_

 

your-ad-here