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 Post subject: Re: Jin's Stuff: Ravager Alien, Praetorian Alien, pg 34
PostPosted: Thu May 25, 2017 7:49 pm 
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To celebrate the 40th anniversary of the first Star Wars film I'm creating a line of 'Concept Troopers', designs for troopers never seen before on film or in any medium. To kick it off here's my First Order E.V.A. Trooper, suited for low grav and orbital combat. He was created using a First Order Stormtrooper body and First Order Tie Pilot parts. different armored sections were added, a backpack laser unit from a Figma character, and other detail. The head came from a Tron Rinzler and was a perfect match for outer space action!

For more pics head to his page here: Custom EVA Trooper

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"Many have ventured into Hordak's lair in an attempt to defeat the evil ruler but none have ever been successful. Most have suffered terrible fates, one such forgotton hero was captured and experimented on. Bombarded with the radioactive rays from the same machinery that helped create Dragstor, Irradious was born! This atomic powered evildoer can generate searing beams of destruction from his eyes or focus powerful blasts through his weapon. Watch out He-Man, Irradious is ready to charge into battle and burn down any who stand in his way!"


Ready for more custom Masters of the Universe Classics characters? Here's a brand new original character creation, Irradious! This nuclear powered nuisance was created from a Spirit of Grayskull MotUC glowing body, Sssssqueeze boots, Batman forearms, a Braniac/Darkseid kitbashed headsculpt with glowing eye ports, and Slush head armor. Under a black light he fluoresces bright and it charges his glow! allics specifically for a dual blue/green faded look with bone highlights.

For more glowing pics head to his page here: Custom MotUC Irradious

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 Post subject: Re: Jin's Stuff: MotUC Irradious, Eva Trooper, pg 34
PostPosted: Fri Jun 09, 2017 10:20 pm 
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To celebrate the 40th anniversary of the first Star Wars film I'm creating a line of 'Concept Troopers' which include designs for characters never seen before on film or in any medium. Next up, the Range Trooper is a field unit capable of surviving outside of his squad for extending mission time and is equipped with a variety of gear and weaponry that allow him that advantage. He was created using a First Order Flametrooper, FO Tie Pilot head, Gears of War armor, and various fodder parts and sculpt to complete his look. With two rifles and deadly aim, the Range Trooper is ready for the hunt!

For more pics, head to his page here: Range Trooper

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 Post subject: Re: Jin's Stuff: Range Trooper, MotUC Irradious, pg 34
PostPosted: Tue Jun 13, 2017 2:09 pm 
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In Mega City there's only one law, his. Roaming the streets and dispensing justice to criminals large and small comes the brutal Judge Dredd, this time in Marvel Legends form. Here you get a Dredd done 2016-movie style with muted colors and the black padded uniform. Want more of a comic version? The gold comic armor magnetically attaches for an instant appearance change! Judge Dredd was created using a movie Electro torso, movie Cap lower torso, Marvel Now cap arms, Gotg2 Starlord boots, and Winter Soldier Feet/belt. His head is the Legendary Comic Book Heroes Conan head with the LCBH Dredd helmet modded to fit. LCBH Dredd armor was modded to magnetically attach as does his Lawgiver sidearm to his hip. Who's the law? HE'S THE LAW!

For more pics head to his page here: Custom Judge Dredd with Comic/Movie armor

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 Post subject: Re: Jin's Stuff: ML Movie Judge Dredd, SW Range Trooper, pg
PostPosted: Mon Jun 19, 2017 6:57 pm 
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Straight out of the amazing Crimson Empire comic com,es the Imperial Royal Guard Kir Kanos and he's been created in the 6" Star Wars Black series this time! Being one of if not my all time favorite SW character I was thrilled to learn the basic Royal Guard had armor sculpted under the robes! Kir Kanos was created using that Royal Guard, First Order Stormtrooper lower arms, and an alternate head created by combining a first series ML Star Lord head with young Peter Parker hair and some sculpting. Hit Girl's twin bladed staff was modded to create his vibro-staff and his helmet took extensive resculpting to remove the collar and get it to sit lower. But after detailing his armor and adding his black undersuit Kir Kanos was finished, and boy and I pleased. Next week, Carnor Jax will join him so keep an eye out.

For more pics head to Kir's page here: Custom SW Black series Kir Kanos

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He's half man, half tank, but all attitude! Here's the evil mutant, well cyborg, Bonebreaker! You may remember him from the vintage toybiz Xmen line and here he is in Marvel Legends form. I went with a modern look for him instead of the 80's look here giving him all sorts of weaponry. Bonebreaker's upper body is comprised of a basic medium ML body, movie juggernaut head, Fantomex hands, and TMNT baxter stockman robot-head body along with some hoses. His lower tank is a combination of a Terminator tank, MARS treads, Transformers, Halo, GI Joe, Spawn, and probably every other toy line fodder part that looked the part. Bonebreaker can aim his Gatling gun cannon around and the twin-barreld one on the other side moves as well. Roll him and his upper body swivels back and forth to aim at his enemies!

For more pics head to his page here: Custom ML Bonebreaker

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 Post subject: Re: Jin's Stuff: SW Black Kir Kanos, ML Bonebreaker, pg 34
PostPosted: Sun Jul 02, 2017 10:15 am 
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"When Castle Grayskull was suddenly surrounded by a massive army of mindless goblins controlled my Skeletor's Dementia Ray, King Randor knew he had to send for He-Man's help or be overrun! What he needed a distraction, something that would draw the horde to one area of the castle walls allowing a single guard to escape. Commissioning Man-At-Arms to create a golem from scrap parts and using Orko's magic to animate it, Distractus was born! This clanking, whirring, blinking, spinning, creation made its way out into battle and drew the goblin horde's attention. Remarkably it survived and aided He-Man in defeating the army. Distractus was later repaired by Roboto and earned its place as a member of the Eternain Royal Guard."


Enter Distractus, an original custom character creation! With a working Fidget Spinner shield and cube for head he's the most gimicky MOTU figure out there. Distractus was created from a Darius body, Extendor arm, Transformers battlers arm, Mr Freeze foot, Doomed Superman leg, Galactic Skeletor body cover, and a whole bunch of fodder wires, parts, and pieces. The Fidget shield magnetically attaches to his left arm and can be removed, same as his head to be used separately.

For more pictures of this distracting piece head to its page here: Custom MotUC Distractus

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Straight out of the Crimson Empire comics comes the Imperial Royal Guard Carnor Jax created in 6" Black Series scale. Following last week's Kir Kanos I just had to make his nemesis. Using a black series Royal Guard body, Kylo Ren lower arms, sculpted gauntlets, I modded the helmet with the nosepiece and went to work. Hit Girl's bladed staff was perfect for his weapon and extra plastic was trimmed for added range of motion. Now Carnor Jax can track down and battle the traitor Kir Kanos to the death!

For more pictures head to his page here: Custom Carnor Jax

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 Post subject: Re: Jin's Stuff: MotUC Distractus, SW Black Carnor Jax pg 35
PostPosted: Mon Jul 03, 2017 3:49 am 
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I'm sorry ... what were you saying ... Distractus is too cool

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 Post subject: Re: Jin's Stuff: MotUC Air Raiders Wind Tyrant, Knightrax, p
PostPosted: Thu Jul 13, 2017 1:01 pm 
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"Little is known about the robotic villain Knightrax except that he excels in hunting his prey with deadly precision. With all sorts of sensors to detect movement, changes in temperature, magical aura, and more, this fearsome hunter cannot be shaken off a trail once he, or it is locked on. With his laser sights set on Roboto for his next hunt, Knightrax holds a special grudge against the hero after a humiliating defeat earlier. Now equipped with a powerful shoulder cannon and seismic hammer, Knightrax swears to Hordak that he will not return without Roboto's metal head in his claws!"

Here's an original character creation, Horde Hunter Knightrax! Part machine, part hunter and all deadly, he's ready to track down the heroes for Hordak and exact his revenge. Knightrax was created from a General Sundar body, Darius vest, Funko Pop Mini Assaultron head, doc ock tentacle claws, and various fodder pieces. His shoulder cannon can be removed and he comes with a seismic hammer he can wield in his claws to defeat his enemies.

For more pics head to his page here: MotUC Knightrax

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"During the Battle for the Aero Aegis the valiant Stratos and his ally Buzz-Off broke into Hordak's flying fortress to deliver the final blow that would bring it down. But what they discovered was a secret army! Hordak had opened a portal to another dimension where the beings there could control the very winds. Making a bargain with the Tyrants of Wind, Hordak was given an army of their Enforcers to help in his part of the conquest. Agile and incredibly armored these Horde Enforcers easily overpowered the two heroes as Hordak laughed from his throne. "With the power of the wind at my command, no Eternian can stop me!" he bellowed...and he was right. Help wouldn't come from Eternia, but the very dimension he had opened a portal to."

The Horde Enforcer character is based off the vintage line of Air Raiders toys, the Tyrants of Wind Enforcer! Originally a diminutive 1-inch tall figure I've recreated him in 7" MotUC scale using a Flogg body, Dark Knight Returns vest, Icarius boots, Lex Luthor power armor shoulder pads, and one of the spare alternate horde trooper head from General Sundar. Keep an eye out because I'll be making the orange and tank heroic Air Raiders too!

For more pics head to his page here: MotUC styled Air Raiders

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 Post subject: Re: Jin's Stuff: MotUC Air Raiders Wind Tyrant, Knightrax, p
PostPosted: Sat Jul 22, 2017 12:25 am 
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"The beings that had entered into Eternia through Hordak's dimensional portal were of two distinct factions, the Heroic Air Raiders and the Tyrants of Wind. Both groups had complete mastery of the air allowing them to channel it through great machines and survive pressures far greater than any living thing on Eternia's surface. Hordak had allied himself with the Tyrant's Enforcers. Little did he know that the Air Raiders were watching and soon used the portal to storm through! Damaging wings ripped Hordak's flying fortress in half, scattering the combatants and freeing the prisoners! Buzz-Off and Stratos returned to Grayskull with word of the Heroic Air Raiders leaving He-Man to ponder just what to do about the two armies that had decided to battle it out on Eternia."


This character is based off the vintage line of Air Raiders toys! Originally a diminutive 2-inch tall heroic Air Raiders figure I've recreated him in 7" MotUC scale. The Air Raider was created using a Hydron body and chest piece, Eternian guard waist armor, Evolve Markos modded arms, DC Cyborg lower legs, and a modded Funko Mini Doom soldier head. Air Raider was painted close enough to the vintage figure's two color scheme but with enough extra detail to make it match the MOTUC figure line.

For more pics head to his page here: MotUC styled Air Raider

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 Post subject: Re: Jin's Stuff: MotUC Air Raiders Wind Tyrant, Knightrax, p
PostPosted: Wed Aug 02, 2017 7:32 pm 
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"In the Game Master's Cosmic Arena an ongoing struggle for glory and freedom is fought and Blade-Bash exists to win! However he wasn't always a razor sharp opponent. Once a blacksmith on his home planet Blade-Bash was the best at creating and repairing the weapons of war yet never wielding his creations. One day that changed when his kingdom was invaded and he was forced to take up the very arms he created. Game Master was watching from afar and was impressed enough to capture Blade-Bash with his teleporter, adding him to the cosmic combatants. Armed with razor gauntlets and a spinning blade collar of his own design Blade-Bash keeps his opponents at a distance until he's ready to strike!"

Get ready for more Cosmic Combatants, Blade-Bash has arrived! Armed with a real metal spinning blade collar you'll be hard pressed to find a more fearsome figure. Blade-Bashw as created using a basic MotUC body, Flogg lower legs, Stratos harness, Dark Knight Returns head, metal blade-finger-spinner for the collar, and Skylanders fist weapons from some fighting penguin character. The neck had to be heavily modded and the shoulders lowered/shoulder balls modded to clear the collar. It spins perfectly and keeps the figure balanced with the gyroscopic motion!

For more pics head to his page here: Blade-Bash

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Straight out of the Star Wars comics comes the Imperial Shadow Guard which I've created in 6" Black Series scale! The recipe is simple, one regular 6" red Royal Guard! Sure you could paint him black but I've gone a different route, dying him. For this you'll need Rit Dymore rather than the normal Rit dye you find in the grocery store. The Dymore works on polyester and nylon and is the only thing that will dye his soft plastic and red cloak black. You'll need to remove the paint from the front and back of his crotchplate and breast plate for a complete dye job. Everything else dyes black on the first soak.

Follow the directions for stovetop dying and make sure to put his cloak down in the pot first so the plastic never touches the hot metal of the pot bottom! Then create a lightsaber pike from his original force pike, add details like his visor and grey highlights. I also gave him an alternate cape like the Shadow Guard often has in the comics.

For more pics head to his page here: Shadow Guard

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 Post subject: Re: Jin's Stuff: MotUC Blade-Bash, Star Wars Shadow Guard, p
PostPosted: Fri Aug 11, 2017 2:56 pm 
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The Fwoosh's line of Articulated Icons, The Feudal Series action figures are an amazing addition to your 6" scale collection giving you all sorts of ninja and samurai characters. Here's a special customized AI figure, Jubei Kibagami from the Ninja Scroll anime! Jubei was created from combining a Seijun Body with a Shoken head, adding new lower sleeves from a Pirates of the Caribbean figure, and bare arms from the arms/hands/wraps pack. A straw hat was added and he was completely repainted head to toe for an anime-accurate look. Now the legendary wandering ninja Jubei is ready for battle!

For more pics of the wandering Ninja, head here: Ninja Scroll Jubei

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The diminutive but powerful Micronauts are back and as promised I have another custom, the mighty Acroyear! If you remember I created Membros and Time Traveler before. Well Acroyear is scaled to be a 'BAF' of sorts to this line. Standing 8" tall the Acroyear was created from a warlock series Colossus, Armored Core robot lower legs, sculpted chest/shoulders, Kryptonian armor Superman head, Energon Shockblast cannon part for antenna, Titans Return Transformers Laser Prime Sword, Beetle backpack and House of M Wolverine flight backpack fans. A vintage paint job was applied with plenty of metallic gloss effects, and shading to really make the detail pop on this classic Micronauts character!

For more pics of this micro warrior head here: Micronauts Acroyear

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 Post subject: Re: Jin's Stuff: Micronauts ACROYEAR, Ninja Scroll JUBEI, pg
PostPosted: Thu Aug 17, 2017 8:33 pm 
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The Fwoosh's line of Articulated Icons: The Feudal Series action figures are an amazing addition to your 6" scale collection and here I've created a special customized AI figure, Guy from Capcom's Final Fight video game! To create Guy I used a basic Ninja body, trimmed the lower torso down and wrapped it, used shoes from a bendy clothed skater figure, modded Seijun head, and added foam to the backs of the hands. Guy comes with classic weapons found in the game including nunchucka, a sword, dagger, and lead pipe so he can fight the Mad Gear Gang!

For more pics of the wandering Ninja, head here: Final Fight's GUY

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 Post subject: Re: Jin's Stuff: Horde Aqua/Slime Troopers, Tusken Shaman, p
PostPosted: Wed Aug 30, 2017 2:39 pm 
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"The basic Horde Trooper whether a robotic minion or a magical suit of armor, well they can't quite get every job done. Sure they can invade a kingdom and fight on a battlefield but Hordak wanted more. He wanted utility in his legions, something new to throw at She-Ra and He-Man. Enter the specialized Horde Troopers! The Aqua Trooper is able to survive crushing depths and uses powerful sonar blasts to locate and incapacitate its enemies. The Slime Trooper is resistant to all acidic compounds and can slather the enemy in a mind-controlling ooze. With these new Troopers all of Eternia was sure to fall to Hordak's grasp!"

Ready to add to your Horde Trooper army? Here's a set of brand new unique Horde Troopers to help take on She-Ra and He-Man's heroic forces! They were made from basic Horde Troopers, the Aqua Trooper using the head from General Sundar's pack with added tubing, Hydron flippers, and sculpt. The Slime Trooper uses a Mr Freeze backpack, sculpt and fodder for the breather mask, and shoulder armor from a Flashpoint Cyborg.

For more pics head to their page here: Horde Aqua and Slime Troopers

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From the mobile Star Wars Galaxy of Heroes game comes the fearsome Tusken Shaman to add to your Sand People ranks! He's a concept character and here I've recreated him in 6" Black series scale. The base body is of course the 6" Black Series Tusken Raider with a Spawn Scourge skull headpiece, Predator dreads, and new eyeport/breather mask features. Tusken Shaman was given a cowl and different skirt/pouch detail and paint work to mirror how his ingame character appears. Now you can add to your ranks of Sand People with this unique looking Tusken!

For more pics head to his page here: Swgoh Tusken Shaman

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 Post subject: Re: Jin's Stuff: Horde Aqua/Slime Troopers, Tusken Shaman, p
PostPosted: Tue Sep 26, 2017 6:59 pm 
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"Serving under Man-At-Arms in the Eternian Guard the valiant War-Head excels at piloting every combat vehicle in Castle Grayskull's battalion. From the Wind Raider to the Battle Ram, War-Head needed only touch a vehicle to become instantly attuned to its use. With this knowledge War-Head's skill in the battlefield against Skeletor is unmatched. Even without a vehicle to pilot War-Head's cannons can make short work of any threat that flies or rolls his way!"


Need a pilot for your Masters of the Universe vehicles? Then I give you War-Head, the know-it-all maverick of battle machines! War-Head was created using a Karatti body, heavily modded Photog head flipped upside down, hands from a Digimon Megagargomon, Galactic He-Man vest, and Dark Knight Returns lower legs.

For more pics head to his page here: Custom MotUC War-Head

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"MAGNETIC TEMPEST!!" When you heard those words in the Marvel vs Capcom game you knew you were about to lose someone to the fastest character in the game, Magneto! Here I've created a MvC2 styled Magneto to fit in with your Marvel legends collection and he comes with all the bells and whistles! Magneto's base body is all Wonder Man with sculpted armor and detail with a cast Helmet. Magnetic tempest effects are random parts attached to a pair of removable hands. Two different hand sets were added, open Spidey palms and Wonder Man's closed fists with repainted energy effects that were perfect for Magneto's ingame power effects. He hovers using a modded Tamiashii crater base and Figma stand!

For more pics head to his page here: MvC Magneto

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