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 Post subject: Build a better Bane project
PostPosted: Sat Jul 28, 2012 9:33 am 
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Peg Hanger
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Joined: Sun Nov 04, 2007 6:30 pm
Posts: 2237
Location: Kent, England
I love the sculpt on the DCUC CnC bane, but hate the size of the figure. Bane is human and so should not be that tall. So, wanting a decent version of him that would be only about a foot taller than Batman, and that used the Mattel Mongul figure buck as a base to keep it uniform with the rest of the line, I decided to work this up.

It's been something I've been doing in fits and starts and will hopefully get finished sooner rather than later but here is a preview to get things going....

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I'm going to use the lower arms from the DCSH Bane, cut off at the mid forearm and attach them to the Darkseid forearms. Also, I got the CnC head shrunk down and cast and will be using that to make it a little more in scale.

What do you guys think?

If this works I'll probably do a similar mod using the DCSH Darkseid body for Lead, and get his head cast and shrunk down too. The one shown at SDCC is just way too big for my liking.


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 Post subject: Re: Build a better Bane project
PostPosted: Wed Aug 01, 2012 7:07 pm 
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You hear that? We're using CODE names...
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Joined: Mon Feb 20, 2012 8:39 pm
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Awesome!!! would love to see the finished Bane!!!!

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 Post subject: Re: Build a better Bane project
PostPosted: Thu Aug 02, 2012 10:30 am 
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Santos L. Halper
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Joined: Sun Nov 04, 2007 6:30 pm
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Location: PACNW
Me too, let us know how he turns out.


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 Post subject: Re: Build a better Bane project
PostPosted: Thu Aug 02, 2012 10:45 am 
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Peg Hanger
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Joined: Sun Nov 04, 2007 6:30 pm
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Location: Kent, England
Will do.


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 Post subject: Re: Build a better Bane project
PostPosted: Mon Dec 17, 2012 3:35 pm 
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PVC
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Joined: Sun Jul 10, 2011 10:06 am
Posts: 169
Location: geekvarietycustoms
This is a really good idea, cant wait to see how he turns out.

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