@HASBRO AND OCULUS BRING POPULAR GAMING BRANDS TO OCULUS GO
May 3, 2018

Virtual Reality Experiences for Boggle, Trivial Pursuit and Monopoly Launch This Year

 

PAWTUCKET, RI – MAY 2, 2018 – Announced yesterday at Facebook’s F8 Developer Conference, Hasbro Inc. (NASDAQ:HAS) is working with Oculus to bring Virtual Reality (VR) experiences for Boggle, Trivial Pursuit and Monopoly to people with Oculus Go, for the first time.  The VR games will be accessible in the Oculus Store wherever Oculus Rooms is available for Oculus Go, across 23 countries.  The launch of the games is a part of a major update for Oculus Rooms, an Oculus app that allows people to spend time with friends in VR while enjoying social activities like playing games and watching TV. Oculus Go users will be able to play games head-to-head with friends in Oculus Rooms with life-like avatars in fully customizable environments.  Boggle will be the first game to launch this June; Trivial Pursuit and Monopoly will be released later this year.

 

“Gaming is a major strategic differentiator for our company and as gaming platforms and audiences continue to expand globally we are excited to work with Oculus to bring our beloved brands to new audiences in VR,” said Mark Blecher, SVP Digital Gaming & Corporate Development at Hasbro.  “Our consumers are technologically savvy and we strive to provide them with products that fit their lifestyle, which includes, engaging content, enhanced play experiences and digital interaction.  Bringing Hasbro Gaming experiences to the virtual world was a logical next step in this evolution.  We can’t wait to see how much fun people will have playing Boggle in VR!”

 

With Oculus Rooms, people can customize their individual rooms with their own photos and personal touches. Once the player’s room is ready, they can invite friends to play games, watch videos, or jump into apps together.

 

Just like the classic Boggle game that millions of people around the world love to play, with Oculus Go, users can play with friends and family in this new virtual take on the popular 3 minute word search game:

  • Play with up to four people in a real-time game of Boggle
  • Connect letters up, down, diagonally and sideways to make words before opponents
  • Be the player with the most points to win the game before the timer runs out
  • Strengthen word searching skills in solo mode in between matches

 

About Hasbro

Hasbro (NASDAQ: HAS) is a global play and entertainment company committed to Creating the World’s Best Play Experiences. From toys and games to television, movies, digital gaming and consumer products, Hasbro offers a variety of ways for audiences to experience its iconic brands, including NERF, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, BABY ALIVE and MAGIC: THE GATHERING, as well as premier partner brands. Through its entertainment labels, Allspark Pictures and Allspark Animation, the Company is building its brands globally through great storytelling and content on all screens. Hasbro is committed to making the world a better place for children and their families through corporate social responsibility and philanthropy. Hasbro ranked No. 1 on the 2017 100 Best Corporate Citizens list by CR Magazine, and has been named one of the World’s Most Ethical Companies® by Ethisphere Institute for the past seven years. Learn more at www.hasbro.com, and follow us on Twitter (@Hasbro & @HasbroNews) and Instagram (@Hasbro).

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website www.ActionFigureInsider.com. Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on MSNBC.com, Time.com, The Wall Street Journal, The Saturday Evening Post, CNN.com, AssociatedPress.com Wired.com, Fark.com, Boing-Boing, Gizmodo.com, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.

 

 

 

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