Injustice: Gods Among Us Free-To-Play Game Now Available for iPad, iPhone and iPod touch
April 4, 2013

WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCES

 

New Game Debuts on the App Store with Original Combat Gameplay Made Especially for the Platform and Connectivity to Console Version

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BURBANK, Calif. – April 4, 2013 – Warner Bros. Interactive Entertainment and DC Entertainment today announced that the Injustice: Gods Among game for iPad, iPhone and iPod touch is now available on the App Store.  Developed from the ground up by award-winning NetherRealm Studios, this free-to-play mobile game delivers stunning graphics and a completely unique fighting gameplay experience created especially for iPad, iPhone and iPod touch.

The console version will also be available for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and the Wii U™ system from Nintendo beginning April 16.

The Injustice: Gods Among Us mobile game features a collectible card mechanic and engages players in 3-on-3 tag team combat that pits many of DC Comics most popular icons such as Batman, Superman, The Flash, Wonder Woman, Green Arrow, Aquaman and more against one another.  Fans who also own the forthcoming Xbox 360® and PlayStation®3 versions will be able to unlock content in the console versions that will be available in the mobile game, and vice versa, by registering for a Warner Bros. ID (WBID) account and playing the game.

“The team at NeatherRealm Studios created a custom mobile experience for Injustice: Gods Among Us on the iPad, iPhone and iPod touch that delivers gameplay mechanics created specifically for the platform” said Ed Boon,” Creative Director, NetherRealm Studios.  “We’re excited to offer fans a new way to play fighting games that can be enjoyed alone or as a companion experience to the console versions.”

The Injustice: Gods Among Us game is available from the App Store on iPad, iPhone and iPod touch or at AppStore.com/Injustice.  For more information and the latest updates, visit www.injustice.com or find us on Facebook at https://www.facebook.com/injusticegame.

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About DC Entertainment
DC Entertainment, home to iconic brands DC Comics (Superman, Batman, Green Lantern, Wonder Woman, The Flash), Vertigo (Sandman, Fables) and MAD, is the creative division charged with strategically integrating its content across Warner Bros. Entertainment and Time Warner.  DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is the largest English-language publisher of comics in the world.  In January 2012, DC Entertainment, in collaboration with Warner Bros. and Time Warner divisions, launched We Can Be Heroes—a giving campaign featuring the iconic Justice League super heroes—to raise awareness and funds to fight the hunger crisis in the Horn of Africa.

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.

About NetherRealm Studios

NetherRealm Studios is a leader in the development of interactive entertainment, and the creator of the billion dollar Mortal Kombat franchise. Mortal Kombat has spawned two theatrical films, multiple television series, and has sold over 28 million games to date. Located in Chicago, Illinois the award-winning NetherRealm team has been working and creating games together since 1992. Additional information about NetherRealm Studios can be found at www.netherrealm.com

 

INJUSTICE: GODS AMONG US © 2013 Warner Bros. Entertainment Inc. Developed by NetherRealm Studios. All other trademarks and

copyrights are the property of their respective owners.  All rights reserved.

 

Xbox, Xbox 360 and Xbox LIVE are either trademarks or registered trademarks of the Microsoft group of companies.

Nintendo trademarks and copyrights are properties of Nintendo.

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website www.ActionFigureInsider.com. Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on MSNBC.com, Wired.com, Fark.com, Boing-Boing, Gizmodo.com, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.

 

 

 

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