Interview with the Sculptor: Marvel Select Venom’s Jean St. Jean
September 11, 2012

The toy collecting community was thrown for a loop recently when Diamond Select Toys unveiled their upcoming Marvel Select figure of popular Spider-Man foe Venom. Instead of a decorative display base — a common accessory to most standard-sized Select figures — the early 2013 figure will come with a variety of interchangeable parts to re-create several of the anti-hero’s more popular looks over the years. With 72 different display configurations, it’s the most versatile Select action figure ever made, and each combination of parts is a masterpiece in its own right. The sculptor behind the figure is frequent DST collaborator Jean St. Jean, and he took some time out of his busy sculpting schedule to talk to us about the method behind the Madness.

Where did you get the idea of sculpting multiple looks for Venom, instead of making a diorama-style base?
JSJ: Chuck (Terceira, director of DST) suggested the idea while were talking about what to do for a base, since we had done the debris base with the exploding symbiote for Anti-Venom. I like breaking outside the established format once in a while just to keep things fresh.

What was the most challenging aspect of this kind of figure?
JSJ: The tough part was deciding what iterations would all work off one body. The best solution was to do the classic body type, which was the really big wrestler-type body, really more of a style-guide Venom, if you compare him to Spidey as originally conceived. Then, as I always do, I make sure he relates to other MS figures and also fits with the range of MS figures I’ve done in terms of scale. So, again I refer to the books and see how he should look next to Anti-Venom. So I came up with two sets of normal hands (open and fists), huge transformed claws, the Lethal Protector head version with removable tongue, transforming Eddie Brock head, the Todd McFarlane-style head, and the attachable back enhancement for the Madness version with all the extra arms and heads.

Do you have your own library of Marvel reference at home, or do you rely primarily on the web?
JSJ: I have a ton of stuff. The irony is it’s easier to go to the comic shop and wipe out a section of trades and graphic novels than sift through my collection for reference, and the internet isn’t always the most comprehensive resource. Plus I like to re-read a lot of the old stuff to get my head into the character again while I’m working on it, so that there’s a logic to my decisions that is directly drawn from canon material.

Which one of the Venom looks do you like the best?
JSJ: I’m really happy with the diversity and the way they all turned out, but for some reason I think my favorite is the simplest: the Todd McFarlane one. The bulbous head with the huge creepy grin really grabs me, and I don’t think its ever been rendered accurately.

Which was the hardest to interpret?
JSJ: The trickiest was how to make the Madness version work as an articulated accessory piece that was removable. It needed to look good on its own and not affect the other versions of the body when not assembled. Plus, I wanted it to be very functional.

You’ve brought your own aesthetic to a lot of the figures you’ve done — do you enjoy the challenge of interpreting a specific artist’s style, like McFarlane?
JSJ: As a lot of people know, I worked for Todd for almost seven years, most of that as his head sculptor, so I’ve had pretty extensive experience interpreting his aesthetic. In general though, a comic drawing, as good as it may be, has to be interpreted to make it work as a 3-D sculpt. Also there are areas that, in my opinion, need to be enhanced to make the sculpture more interesting and that’s where I fill in the blanks with my own touches. Specifically on the symbiote clan, I’ve done Carnage as a statue and Anti-Venom as a figure, and I wanted to differentiate between all their textures when approaching the Eddie Brock Venom.

How do you decide what types of joints to include in a figure? Do you prefer joints that will preserve the integrity of the sculpt, or do you think about poses you want him to hit?
JSJ: Articulation is always a case-by-case basis, but lately I’ve been squeezing in as much movement as possible. In this guy we actually switched gears a little, in that no one was really thrilled with the usual MS hip ball joint look, so we decided on the compound hinge which we had used extensively in our Battlestar Galactica figures and was recently used on the Avengers Movie Hulk by Gentle Giant.

Is there another character you’d like to interpret in this format? Mr. Fantastic, Sandman, Iceman, Carnage, etc.?
JSJ: Obviously, Carnage would be awesome to round out the symbiotes in action figure form with my spin on it, but I’d LOVE to do Iceman, we could do something really sick with him.

Pre-order Venom today at your local comic shop or favorite online retailer — visit comicshoplocator.com to find the nearest comic shop. See more of Jean’s sculpture work over at his Deviant Art page

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website www.ActionFigureInsider.com. Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on MSNBC.com, Wired.com, Fark.com, Boing-Boing, Gizmodo.com, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.

 

 

 

No Comments

Comments are closed.

ARCHIVES

 

SPONSORS

 

250x250_aff_funkosale

 

902268-han-solo-and-chewbacca-024

 

gsi-250

 

tim-bruckner-250px

 

pets_howloween4_assoc_300x250._V327013843_

 

your-ad-here