MARVEL ENTERTAINMENT AND AFTERSHOCK JOIN FORCES TO DEVELOP A NEW MARVEL VIDEO GAME FOR MOBILE DEVICES
July 28, 2017

The production marks the first in-house game from Aftershock since its acquisition by FoxNext Games

July 27, 2017 – Los Angeles – Marvel Entertainment and Aftershock, a FoxNext Games studio, today announced a partnership in which Aftershock will develop and publish an all new mobile game based on the expansive Marvel Universe.

 

The game is being developed at Aftershock’s Los Angeles studio, made up of industry veterans who have created some of the world’s most successful games at companies like Blizzard, Riot and EA. The action-RPG game will have fans engaging with their favorite Marvel Super Heroes and Super Villains, and battling players from around the world in a unique gameplay experience.

 

“Aftershock is creating something special and we are thrilled to finally announce this news,” said Jay Ong, Senior Vice President of Games and Innovation for Marvel Entertainment. “The game will be the full package: an exciting storyline, epic moments with Marvel Super Heroes and Super Villains, and incredible visuals that truly bring our characters to life. It’s shaping up to be one of our biggest and boldest projects in our mobile portfolio, and we know it will exceed our fans’ expectations.”

 

“The Aftershock Los Angeles team, led by Amir Rahimi, is developing an explosive action mobile game set in the Marvel Universe that will feature an innovative game design with stunning graphics,” said Aaron Loeb, President of Studios for FoxNext Games.  “To team up with Marvel on our first game at FoxNext Games is a dream partnership.”

 

FoxNext Games recently acquired Aftershock as part of its on-going strategy to develop industry-leading interactive experiences across mobile, console/PC games, virtual and augmented reality, and location-based entertainment. Aftershock has a number of projects in the pipeline including a massively multiplayer mobile strategy game for James Cameron’s AVATAR franchise, in partnership with Lightstorm Entertainment. Visit www.aftershock.net to learn more about the studio.

 

About FoxNext

FoxNext is driving immersive, next generation entertainment experiences in the areas of virtual and augmented reality, mobile, console/pc games and location-based entertainment across Twentieth Century Fox Film and Fox Networks Group. The division consists of FoxNext Games, FoxNext Destinations and FoxNext VR Studio. Fox has a successful track record identifying exceptional games and publishing partners across the mobile and console/PC space, such as Animation Throwdown: The Quest for Cards, The Simpsons Tapped Out, Family Guy: The Quest for Stuff, Futurama: Game of Drones, Ice Age Adventures, Sugar Smash: Book of Life and Alien: Isolation. FoxNext VR Studio will oversee VR experiences, such as the already announced ALIEN and PLANET OF THE APES productions, and work to commercialize Fox’s overarching VR strategy. FoxNext Destinations will oversee the company’s location-based entertainment business including the development of the 20th Century Fox World theme park in Malaysia.

 

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over seventy-five years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit marvel.com. © 2017 MARVEL

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website www.ActionFigureInsider.com. Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on MSNBC.com, Wired.com, Fark.com, Boing-Boing, Gizmodo.com, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.

 

 

 

No Comments »

Leave a Comment

(required)

(required)

 

ARCHIVES

 

SPONSORS