Launching a successful toy line is a bit like putting a man on the moon. It takes a lot of people to make it happen. It takes a lot of late nights; blood, sweat and tears, and once you finally get it going you don't want it to stop. Every company has had their successful and…well, not so successful lines. Every Company has sent something to the factory and gotten something back completely “honked up.” Every line has its figures that were designed and sculpted but never saw the light of day, much less the pegs of a store display. "Behind the Plastic" looks at the triumphs and heartbreaks of launching toy lines and getting them to store shelves. Why did a line end? Why haven't they made your favorite character yet? What does the future hold for your favorite line? What kind of experiments do the toy makers conduct when no one else is looking?
You’ll see exclusives that you won’t see anywhere else… and there is probably a good reason for that.


 
 
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DC Direct's Green Lantern vs. Sinestro Statue

AFI is pleased to bring you this exclusive behind the scenes look at the recently announced DC Direct Green Lantern Vs. Sinestro statue sculpted by Tim Bruckner. This is such and interesting and dynamic piece it's hard to capture how cool it really is with a single solicitation photo, so we felt it was worth a closer look. Not only did we get additional turn around and close-up shots butt we also have some exclusive shots of the unpainted piece and some fascinating insight into the development and production of the piece.

For anyone that has ever spoken to Tim Bruckner about sculpture you know he is a walking art history lesson. He calls it "stealing from the 'greats'" but when you really look at one of his pieces you know that it is so much more than that. He knows who's work to look at and what pieces he'll need to make a project work.

The the Green Lantern vs. Sinestro statue he was inspired by Jean-Antoine Houdon (1741-1828), an absolutely brilliant portraitist. He did those amazing portraits of Franklin, Jefferson, Voltaire. according to the National Gallery of Art:

Houdon's career coincided with an extremely turbulent period in French and American history, spanning two revolutions, the Directoire, and the empire under Napoleon. His images of the key figures of the time provide fascinating insights into history as well as the history of portraiture.

Born at Versailles in 1741, Houdon received the best academic education available to a young sculptor and won the Prix de Rome in 1761. While in Italy he showed an unusual interest in anatomical studies, creating his famous figure of L'Ecorché, or flayed man, during his stay at the Académie de France. Although trained to work for the French court, Houdon became the preferred sculptor of leaders of the Enlightenment, especially Frédéric Melchior Grimm (1728-1807) and Denis Diderot (1713-1784). Through them he received commissions from foreign patrons. He traveled to the German court of Saxe-Gotha twice in the early 1770s and later worked for the court of Catherine II of Russia.

It was, however, with his famous bust of Denis Diderot (1713-1784) (1771), exhibited at the Salon of 1771, that Houdon's career as a portrait sculptor was launched. He was to portray most of the great intellectual, military, and political figures of the Enlightenment in France and in the United States. He was to revolutionize portraiture, rendering his sitters with a remarkable degree of physical accuracy (often using either life or death masks) and with extraordinary psychological insight. Houdon's real genius lay in his capacity to show the individual as a whole.

Drawing off of that Tim has a real desire to push DC Direct's statues to the limit. In the history of DC statues there have been quite a few "guys in tights waiting for a bus" type scenes. They're called action heroes for a reason. And drawing from the inspiration of Houdon you get a real sense of kinetic energy with this sculpt. There was a moment that happened before this 3-D snapshot and in mere seconds all hell will break loose. The desire of this piece is for the viewer to be involved in a sensory experience of bodies in motion, propelled in action through action. When you look at you should actually be able to feel the kinetic energy.

Tim, by his own admission isn't under the impression that he's come anywhere close to what Houdon could do or did. He says it's taken him twenty years to just scratch the surface. Green Lantern vs. Sinestro was the first statue where he was able to apply a little of this theory and have it make sense to him in 3D.

Tim was kind enough to pass along these shots of the unpainted piece, and you are able to see much more of the detail and energy of the original sculpt than you could ever get with a single solicitation photo. You can really see these two life-long enemies above a deserted moon getting ready to nock each other's block off.

UNPAINTED SCULPT

PAINTED TURNAROUNDS AND CLOSE UPS

A very special thanks to Tim Bruckner for sharing these shots with us.

 

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