Fighter Round 3
Ah Guile! The last of the Street Fighter's "big
3" (sorry Ken!) finally makes it to figure form, feeding the fan
enthusiasm that has been back-burning since the
Resaurus Guile got cancelled.
If there's a name that's synonymous with Street
Fighter in the English speaking world, it's Guile. This
fighter's fame got so out of hand that at one point many thought
he was the star of Street Fighter II. Like the fools who made
that Van Dumb movie... It's hard to fault them, though. His easy
to use charge moves were more enticing to new game players than
the circular motions of the hadouken and shoryuken.
M. Bison had previously killed his best friend
Charlie (aka Nash in Japan), and Guile was out for revenge.
Leaving his wife and daughter behind, Guile entered the Street
Fighter II tournament to seek out and destroy Bison. However,
when he was on the verge of taking his revenge, he is stopped by
his family, and decides to cherish what he has rather than what
he has lost. Fans were so enamoured of Guile that Charlie / Nash
was eventually introduced as a playable character in the Alpha
series of games.
When Guile first appeared, he looked like a
withered, crack-smoking addict. Thankfully capcom bulked him up
over the years, and since Super Street Fighter II, Guile's
likeness has had little visual discrepancy despite being in many
SOTA's Guile seems to take a hint from the
Street Fighter II animated movie, with a very
chiseled facial structure. Everything about the face is
squarish, and he has the intense, steel-eyed stare and the
trademarked frown. His hair isn't a thick box on his head like
early Guile art shows, but tapers out as it reaches the end,
giving him a sloped look not unlike the design featured in the
SF animated movie (thank goodness it's not the terrible SNK
version!). All in all, I think it's one of the best
Guile likenesses I've seen, period. If anything, his lip liner
is a dash too distinct.
I don't quite like his alternate head. He's
sculpted with a wide-eyed, screaming expression, which doesn't
look to be in character at all. Game-wise, Guile has pretty much
been a stone-faced character, although he does lighten up and
smile a bit more in the Alpha games (pre-dead Charlie).
Personality clashes aside, I don't fancy the screaming sculpt in
an aesthetic manner either. The jutting upper teeth and the deep
groove of the sides of the mouth, and the thick lipstick all
Guile sports a uniquely sculpted body.
A lot of Guile art tends to show him with a small head, to
emphasize his chest and arm muscles. SOTA has managed to retain
that quality, while keeping his head to scale with most of the
other characters in this series. He also stands
pretty much in scale with the other figures; being slightly
taller than the shotokans yet shorter than Vega and Balrog. He's
got a well-defined build that manages to stray away from being
too over-muscled or "skin-tight" like Marvel Legends tend to be.
I am very impressed by the attention to detail on this figure.
While the flag tattoos on his arms don't have 50 stars (not
that I expect them to), you will find that you can see the
stitching on his pants and boots, and that his belt is textured!
I think one look at his boots will put any toy collector in awe
due to the sheer detail alone. And to all the companies that
complain that they can't control paint details properly, LOOK AT
GUILE'S PANTS! The camo pattern is extremely clean and clear at
this scale, and SOTA even went and painted the joint parts that
run between the thighs and the calves. And it looks convincingly
like army camo too! A lot of work went into this paint
application, and it shows.
comes with 5 hands. 2 of them are your standard clenched fists
default. He doesn't have any real "open fist" hands, but comes
with 3 other "action" hands that can lend to his poses. A third
hand has him holding his trademark accessory :a comb, which he
pulls out in some of his classic win poses. The next hand is a
flat right hand, so you can pose him saluting. Guile doesn't
actually do much saluting in the games per se, but it makes
sense, what with him being Capcom's equivalent of Captain
America and all. I did think that this hand seemed a tad out of
scale. It looks like it's too large when compared to his other
hands. The last hand is a thumbs down/up hand, similar to the
ones we've gotten with Ken and Adon. Frankly I thought this was
a waste, since I don't really think of that kind of pose as
being signature to Guile. We fans would have been better served
by a semi-open fist that can hold his dog tags.
Now about those tags. They're a very signature
accessory for Guile, so yes, he does come with them. The tags
themselves are plain, detail-less plastic, and they're strung
into the bead-like type of chain that you can usually find on
keychains. It does slide around a bit, but should stay on as
long as you don't invert your figure or fling him vigorously
about! If you lose it that way, it's your own fault! I'd advise
some care when doing head-swaps, and you should be OK. I am
concerned about the longevity of the chain. I have some older
keychains that use the same type of chain, and they seem prone
Guile also comes with 2 pieces of "energy" that
fit over his closed fists. They're supposed to simulate his
initial charge into a Sonic Boom, but I've seen them used on
other figures for just any generic energy sweep. they are
sculpted specifically for Guile's hands, though, so trying to
get them to fit elsewhere may require some innovation on your
I still stand by my previous dissatisfaction with
SOTA's energy effects. They're still too simple-looking for my
taste. Toybiz was making effects like these in the 90's. Nowadays,
everything from Star Wars to Marvel Legends is taking a hint from
anime-inspired toy sculpts, and introducing more details and
dynamic flow into their energy effects. I would really like to see
SOTA take it there. It's disheartening that they're providing such
plain looking items in a package that contains so much detail. It
doesn't seem coherent.
Coming back to Guile, I also don't understand why
his Sonic Booms are blue. In the games they were originally
yellow, and they later evolved into a blue-yellow gradiented
effect. If they were going with a monochromatic look for these,
why not yellow?
DragontheBomb of the action-figure.com forums
notified me that Guile's screaming head and blue sonic booms may
have been inspired by Udon comic's cover below. It sure looks like
it. Thanks man!
Our Flash-kicking friend here scores moderately on
the articulation meter. His upper torso provides the standard that
we've come to expect from this line. As usual, the joints provided
are generally useful, but I would categorize Guile as
one of the beefier characters, and as such, he faces some
limitations in terms of movement. He's pretty good with your
standard poses, but he won't be able to hold his own hands.
Like many of his peers, Guile still lacks it
below the belt. Compared with something like a Marvel Legend, he
actually has quite a bit of good, working equipment down there,
with thigh swivels, double jointed knees, calf cuts... the usual
SOTA fare. Again, it's the cut of the crotch piece that hampers
the range of his ball hips.
Do I need to say more? If you're a Street
Fighter fan and you're not thinking of buying a Guile that's
this good, you need your head examined!
The good Colonel impersonates his favourite
Guile will be available in 5 colours. One regular, and 3
variants based on his palette swaps in the Alpha game.
Green Guile - Regular mass
retail version, packed 4 per case.
Blue Guile - Exclusive to
various online retailers.
Tan Guile - Exclusive to
various online retailers.
Dark Brown Guile is
exclusive to ePlanet Toys
The final variant is All
(extreme right), that was a San Diego Comic Con 2005 exclusive.
It's based on a fan-made palette swapped gamesprite by
DragontheBomb, who caught SOTA's attention over at the
You can still buy him at
for $19.99 plus shipping.
Coming up next: The individual reviews! Click on
the links to read em!
Back to Street Fighter Round 3!
Got a question or feedback? Think I suck at this? Do let me know... -Dare