February 20, 2009

 Creation of Youth Sports Products Mark Expansion of EA SPORTS Brand


New York, February 16, 2009Toy Island and EA SPORTS™, a label of Electronic Arts, Inc. (NASDAQ: ERTS), are teaming up to develop a unique new line of sports equipment that will bring the excitement of video game simulation outside onto the fields of play.  The multi-year agreement between Toy Island, a leader in creating products for children worldwide, and EA, the world’s leading interactive entertainment software company, was announced today by Robert Weinberg, Chief Executive Officer of Toy Island and Peter Moore, President of EA SPORTS. 

 The first merchandising deal of its kind for EA SPORTS under a partnership with IMG announced in February 2008, the new sporting goods products are slated to launch in Fall 2009.  IMG Licensing, a division of global sports and entertainment company IMG, is the exclusive worldwide consumer product and brand licensing agent for EA SPORTS. 

  “Our goal is to take the EA SPORTS brand deeper into the fabric of sports, and into new markets that allow more people to unleash their inner spirit of sports and competition,” said Moore.  “With Toy Island, we’ve found a partner that shares EA SPORTS’ passion for quality and innovation.  We’re excited to be working with them to bring to market unique products that are sure to be captivating for young athletes.”

 Tim Rothwell, Executive Vice President & Co-Managing Director, IMG, said: "We are pleased that we were able to put EA and Toy Island together in the development of this unique and innovative project.”

 The unique and differentiated EA SPORTS-branded products will bring classic sports activities to life in a whole new way, utilizing infrared, motion and equilibrium sensors.  The products, which will serve as a virtual coach as they instruct the user on form and technique, speed and power, and more, are in development for baseball, football, basketball, soccer and hockey. Products will include:


  • a line of interactive training tools featuring voice commands and instructional coaching elements designed to take budding stars to the next level;
  • a complete game-in-a-box containing all the equipment necessary for kids to practice and play a sport;
  • a line of sports toys that will utilize electronics to reward young athletes with cheers when they use proper techniques;
  • a basic line of high density-foam balls to help kids develop throwing and kicking motor skills at an early age. 

 The products will be available for three youth categories: ages 3-6, 6-9 and 9-12. Other sports are expected to follow this year’s launch.

 “We could not be more thrilled with the opportunity to work with EA SPORTS on what we think is the next level of sporting goods,” said George Vorkas, President of Toy Island. “To take games that so many of us play with and make them relatable on a physical level to kids that have grown up playing EA SPORTS video games, is something that we are delighted to do.”

Top-selling titles and franchises from EA SPORTS include Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball, NCAA® Football, Tiger Woods PGA TOUR® and NASCAR®racing.



About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS Freestyle TM and POGOTM. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA’s homepage and online game site is More information about EA’s products and full text of press releases can be found on the Internet at


About Toy Island

Founded in 1992, Toy Island offers value, innovation and great play through effective and highly recognizable brands for children of all ages. Key partners include Carter’s, Disney, Hello Kitty, Nickelodeon and Sesame Street. Toy Island specializes in a diverse mix of products ranging from preschool toys, stationery and art supplies, wood toys, plush toys, as well as room and décor lighting. The website is located at


Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on,,, Boing-Boing,, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
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