Warner Bros. Interactive Entertainment Launches Injustice 2
May 17, 2017

Every Battle Defines You in NetherRealm Studios’ Latest Videogame Featuring DC Super Heroes Batman, Superman, Wonder Woman and More

BURBANK, Calif.--(BUSINESS WIRE)–Let the battle begin. Warner Bros. Interactive Entertainment and DC Entertainment today announced that Injustice 2, the super-powered sequel to the hit game Injustice: Gods Among Us is available now in the Americas for the PlayStation®4 computer entertainment system and Xbox One. Developed by the award-winning NetherRealm Studios, Injustice 2 features a massive roster of DC Super Heroes and Super-Villains and allows players to build and power up the ultimate version of their favorite DC characters.

Injustice 2 continues the story set in motion in Injustice: Gods Among Us, beginning in a fractured universe where bonds are broken and every alliance is thrown into war. Batman and his allies work towards putting the pieces of society back together, but struggle against those who would restore Superman’s Regime. In the midst of this chaos, a new threat appears that will put Earth’s very existence at risk. Players will decide where their loyalties lie and have the ability to personalize iconic DC characters with unique and powerful gear earned throughout the game.

“NetherRealm Studios consistently delivers amazing gameplay along with an extremely compelling story that resonates with core and casual gamers, and Injustice 2 is their most engaging, deepest game yet,” said David Haddad, President, Warner Bros. Interactive Entertainment. “The immersive narrative with the beloved DC Super Heroes, combined with the new gear and customization features in Injustice 2, showcases how the studio continues to innovate.”

“With Injustice 2, we worked incredibly hard to deliver a compelling DC story, as well as offer new features and modes for fans to further immerse themselves into the game,” said Ed Boon, Creative Director, NetherRealm Studios. “The task of implementing all the different components was daunting and to see it come together in the final product is an achievement for NetherRealm.”

Each of the dozens of playable DC characters in Injustice 2 has its own unique play style and roster of special moves. Regardless of the outcome, each battle brings the opportunity to earn new gear and abilities. As participants progress, they will earn new items from common gear with useful gameplay stat augments, to rare pieces that add larger special moves and abilities. Players will be able to effect more change and customization to their characters with every piece of gear that is earned, both in terms of visual cosmetic updates and changes to their combat style and character abilities.

Injustice 2 also features an all new Multiverse Mode, offering players a whole world beyond the game’s story campaign and the opportunity to take part in a variety of uniquely themed challenges to earn additional rewards. Each different Multiverse in Injustice 2 has its own story and modifiers that change various aspects about how the game is played. As players climb the ladder, the challenges will increase, as will the rewards. Multiverses are constantly evolving and changing to provide players with new opportunities to grow their characters, earn new gear and conquer bigger challenges.

Also available now is the Injustice 2 Ultimate Edition Injustice 2 and the Digital Deluxe Edition. The Injustice 2 Ultimate Edition provides access to all three upcoming Fighter Packs, for a total of nine playable characters in addition to the main game. Players will also receive three Premiere Skins, allowing them to transform select fighters into alternate characters with new looks, voices and dialogue; and two exclusive Gear Shaders that enable them to customize the look of their roster with alternate color themes. The Injustice 2 Ultimate Edition is available for $99.99. The Injustice 2 Digital Deluxe Edition is available via download only from PSN and the Xbox Store and includes a Fighter Pack with three additional playable characters, a Premiere Skin and an exclusive Gear Shader along with the main game, and is available for $79.99.

Players can also experience Injustice 2 for mobile, which is available now as a free download on the App Store for iPhone, iPad and iPod touch and from Google Play for Android devices. Injustice 2 for mobile features new and improved combat from its predecessor with increased movement, the addition of projectiles, upgraded special moves and more. In addition, Injustice 2 for mobile includes brand-new modes that offer a one-of-a-kind mobile experience on-the-go, including a dedicated Story Mode that follows the events of Injustice 2 for console, a mission-based Operations Mode, a competitive Arena Mode and much more. Players will even be able to unlock gear for the console version of Injustice 2 through certain challenges offered in the mobile game.

For more information about Injustice 2 please visit www.injustice.com. Join the Injustice 2 conversation on Facebook , Twitter and the official forums.

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.

About DC Entertainment

DC Entertainment, home to iconic brands DC (Superman, Batman, Green Lantern, Wonder Woman, The Flash, etc.), Vertigo (Sandman, Fables, etc.) and MAD, is the creative division charged with strategically integrating across Warner Bros. and Time Warner. DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment, and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is one of the largest English-language publishers of comics in the world.

About NetherRealm Studios

NetherRealm Studios is a leader in the development of interactive entertainment, and the creator of the billion dollar Mortal Kombat franchise. Mortal Kombat has spawned two theatrical films, multiple television series, and has sold over 42 million games to date. Located in Chicago, Illinois the award-winning NetherRealm team has been working and creating games together since 1992. Additional information about NetherRealm Studios can be found at www.netherrealm.com.

INJUSTICE 2 © 2017 Warner Bros. Entertainment Inc. Developed by NetherRealm Studios. All other trademarks and copyrights are the property of their respective owners. All rights reserved.

DC LOGO, and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2017
NETHERREALM STUDIOS LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
(s17)

Windows, Xbox, Xbox LIVE, and the Xbox logos are trademarks or registered trademarks of the Microsoft group of companies.

Daniel Pickett
Daniel “Julius Marx” Pickett has been around toys his whole life. The first line he ever collected was Mego’s World’s Greatest Super Heroes line back in the 70s. He has been surrounded by collectables ever since. In 1999 he was confounded by a lack of information and news about some of his favorite toy lines he was collecting. Since he couldn’t find the information he decided to pursue it himself thinking other people might also be interested in the same news. He started writing a weekly column on the toy industry and action figure for a toy news site and in a years time he tripled the sites daily traffic with his updates, reviews and product features. He built relationships with every major toy manufacturer and many sculptors, painters and mold makers. He grew his hobby into a world wide expertise that the industry has embraced. In 2004 he teamed up with his toy buddy Jason “ToyOtter” Geyer and they created their own website www.ActionFigureInsider.com. Daniel has been quoted in both industry and mass media press outlets. Over the years Daniel and AFi have been sought out as experts in the field. Daniel was regularly featured on “Attack of the Show” on the G4 network as the primary contributor to their “Mint On Card” segment, and our front page has been linked to from USA Today’s “Pop Candy” Blog twice. Daniel’s content has also been featured on MSNBC.com, Time.com, The Wall Street Journal, The Saturday Evening Post, CNN.com, AssociatedPress.com Wired.com, Fark.com, Boing-Boing, Gizmodo.com, Ain’t It Cool News, the Official Star Wars blog, Geekologie, G4, CNet and Toy Fare magazine, among many others. He has consulted on toy lines, books, documentaries and TV shows. But all of that really just sounds snooty and “tootin’ his own horn” – the long and short of it is that Daniel loves toys and he LOVES talking about them.
Read other articles by Daniel Pickett.

 

 

 

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